Plantagenet is a “card driven” game (CDG) that simulates the turbulent latter half of 15th Century England. During that period, two rival royal houses, Lancaster and York, fought over the throne. When the dust had finally settled, both houses were extinct and the first of the Tudor kings, Henry VII, was in power. Contrary to what chroniclers of the period would have one believe, particularly the arch-Tudor propagandist William Shakespeare, the period of the Wars of the Roses was not drenched in blood. The “wars” were primarily political, and the battles fought were efforts to beat down the rise of opposing views among the nobility and gentry as to which house would be best suited to wear the English crown. Intrigue, not the sword, ruled England during the upheaval that resulted in the fall of the Plantagenet line.
This web site represents the official support center for Plantegenet on the Web. From here, you can download the latest rules revisions and supplementary components for the game.
Plantagenet is currently under design. I’ve got all the cards designed and the core movement system is built, but I’ve had some trouble with the combat system. I initially was going to do a system similar to a toned-down version of Sun of York, but it really made the game far too long for my tastes. There’s a really great combat system found in Clash of Arms’ Epic of the Peloponnesian War that I’m going to try to adapt.
So far, the components for the game include:
1 Rules Manual
1 34x22” Map
2 Sheets of Die-Cut Counters (540 total)
2 Decks of 55 Intrigue Cards
2 Six-sided Dice (red and white)