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CALL OF CTHULHU RPG

And you thought I was all war and stuff ...

I spent a lot of years in both high school and college playing role-playing games. While in college I started playing the Call of Cthulhu role-playing game from Chaosium, based upon the eldritch works of H.P. Lovecraft, and found it to be the best role-playing experience around as it replaced dungeon crawls with deep plots, engaging mysteries, and threats that not even a vorpal blade could defend against. In short, it made the players think.

On this page you'll find links to three volumes of adventures and campaigns that I've written over the years and adapted to the latest version of the game. These are all available for purchase from DriveThruRPG.com.

SCALES OF TIME (Tales of the Monolith, Volume 1)​

There's a problem in Cumberton, Tennessee, a small Apalachian coal-mining town. Children are disappearing at an alarming rate. Local law enforcement is either stymied or disinterested. And then there are the strange sightings within the mines and in the surrounding hills. It's up to a group of investigators hired by the local mining company to unravel the mystery before an ancient horror is unleashed.

The Scales of Time is a 1920s-era adventure for three to five intrepid investigators that can be played over several sessions. Although it can be played alone or as a part of a campaign. It also serves as a prologue to a larger adventure, The Tales of the Monolith, and a collection of eldritch adventures collected across three volumes.


This title includes both a full-color and print-friendly versions.

Click HERE to purchase this adventure from DriveThruRPG for $4.95

TRAIL OF THE MONOLITH (Tales of the Monolith, Volume 2)

 

There's been a robbery at the American Museum of Natural History in New York City. A priceless artifact recovered by a team of archeologists from Miskatonic University is missing and reports from a witness bring inti question the nature of the thieves and their motivation. Unraveling the clues sets the investigators on the path of a world-wide conspiracy leading them from the world's great cities to the densest of jungles and the coldest of frozen wastes.

The Trail of the Monolith is a 1920s-era globe-trotting campaign for three to five intrepid investigators that can be played over several sessions. Although it can be played alone, the campaign is prefaced by The Scales of Time, and is part of a collection of eldritch adventures written by Mike Nagel and collected across three volumes. 


This title includes both a full-color and print-friendly versions.

Click HERE to purchase this adventure from DriveThruRPG for $11.95

 

DRAWN FROM THE DARK (Tales of the Monolith, Volume 3)

Drawn from the Dark is an anthology of adventures from both the 1920s and Modern eras for  a varying number of investigators that can be played in a single evening or over several sessions.  The adventers can be played as one-off challenges or as part of a larger, on-going campaign. This third volume in the Tales of the Monolith constitutes the remainder of scenarios and other material for Call of Cthulhu, including one adventure and scenario seed that was previously published within Pagan Publishing's magazine, The Unspeakable Oath.

Challenges within this tome range from the age of Lovecraft to mysteries of the modern. Investigators contend variously with horrors unleashed upon modern-day Boston, encounter conflicting cults seeking to acquire a dark artifact, investigate the mysterious disappearance of a foreign diplomat, and discover the secrets of a haunted house. Two additional scenario seeds are included for Keepers to exploit at the players' expense.

This title includes both a full-color and print-friendly versions.

Click HERE to purchase this adventure from DriveThruRPG for $8.95

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